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Post by jeronimo831 on Jul 12, 2020 20:48:25 GMT
First of all, thanks Shaul for all your efforts of making Vjoy such a wonderful software. My question: is it possible to create a feeder for Vjoy enabling multiple FFB devices to function simultaneously? The reason I ask is because there is quite a large community building or modifying old force feedback sticks like the Microsoft Force feedback II or Force feedback Pro to increase force feedback strength. I recently converted the old Force feedback Pro from gameport to USB using the adapt-FFB-joy software on a Teensy board for about 10 dollars. The old FFB Pro sticks are available in large numbers for almost free and are (still) great pieces of hardware. The only downside is that it's force feedback strength is too low for any extension project. Mechanically combining a couple of these flightsticks would offer an awesome solution and would also keep these devices alive for some years to come, instead of ending up as junk. Hence my question... Also, would suh a feeder be flightsim specific? Or would it be possible to write a generic one? I have no coding experience whatsoever (in case you didn't notice yet). Thanks, Jeronimo831
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njz3
New Member
Posts: 22
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Post by njz3 on Jul 16, 2020 17:50:57 GMT
Hi, Yes it is possible to create a feeder with multiple FFB devices to function simultaneously. I tried it with the development version 2.2.1 and it works, provided you enable the same FFB effects for all devices.
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Post by Jeronimo83 on Jul 24, 2020 7:00:00 GMT
Hi, Yes it is possible to create a feeder with multiple FFB devices to function simultaneously. I tried it with the development version 2.2.1 and it works, provided you enable the same FFB effects for all devices. Would you be so kind to share this feeder?
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njz3
New Member
Posts: 22
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Post by njz3 on Jul 25, 2020 6:56:43 GMT
To test your usecase, I used the provided C# example in the SDK that I updated recently. This feeder prints on the console the ffb commands it receives with the device id. I enabled multiple vJoy devices with vJoy configure, all with FFB, then I tried to send Ffb effects with fedit.exe by selecting different vJoy devices. I saw in the console of the feeder that the device id was different, with each FFB effect targetting the right device.
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