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Post by friendofjah on Sept 7, 2020 23:06:06 GMT
Hi Folks, I watched this video on YouTube by GamerMuscleVideos on How To Use Your Racing Sim Pedals As Rudder Pedals In Microsoft Flight Simulator. youtu.be/kx8ZGP_BWcUHowever, I'm completely stuck at the vJoy step of the process. I have attached to my system 4 Controllers, all listed in joy.cpl. I have my TS-Racer Steering Wheel, TS Pedals, DSD Button Box and Microsoft Sidewinder Precision Pro Joystick. It doesn't appear that vJoy sees any of these devices. I push buttons, move axis's and I don't see anything show up in the Configure vJoy window. Shouldn't I see 4 IDs listed in vJoy when I use the Configure vJoy app? Or do I need to create 4 devices and if so, how do I differentiate them? When I go into UJR and press my pedals as demonstrated in the video I don't see anything. Am I missing something? I'm completely stumped. Any help here would be greatly appreciated. Thanks in advance. Roger
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Post by Cronyx on Nov 21, 2020 22:41:38 GMT
Hey Roger (that's what you signed your email off as, so I assume it's what you go by)
Well you're part of the way there. vJoy is just a virtual joystick. A software joystick that doesn't exist in physical space. It's a fake joystick that can be set to have an arbitrary number of buttons, axes, sliders, hats, etc. This is really useful for when some games will only allow receiving input from one source, but you have multiple devices.
vJoy is that "one source". It's able to simulate joystick/controller output. But, as you're finding out, it needs to know what to simulate.
That's where a "feeder" program comes in. Feeders are kind of like "port forwarding for joysticks."
A program like Joystick Gremlin will take the input from multiple devices, like in your situation with both pedals and a wheel, and pipe that input into vJoy, which will then send it to a game, but make it seem like it's coming from one device, instead of multiple.
Above is a sort of diagram that shows how this should work, in theory. But you do need a feeder program (there are many), I recommend Joystick Gremlin. vJoy can't do the piping/forwarding on its own.
The other issue is that games which don't support, or poorly support, multiple inputs, they usually default to using the device on "channel 1".
In that case, you want to use a program called Joystck ID# Swapper, and make sure vJoy is the first joystick. Typically, Windows assigns these numbers based on the order you plug them in, but we want more direct control over that.
I'm Cronyx#0001 on Discord if you need anymore help.
Keep in mind, this is how it's supposed to work in theory, and I'm actually having some problems myself, but I'll make my own thread for that.
Cheers!
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