r1per
New Member
Posts: 2
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Post by r1per on Dec 28, 2017 14:32:22 GMT
I am developing a simple application that converts mouse/keyboard input to vjoy joystick. Now I am trying to implement Force feedback support that will work somewhat like this: joystick X axis = joystick X axis +/- Force feedback force. I am stuck on retrieving data about force, I can without a problem determin direction and type of effect, but I have no clue, how to retrive force value. Source of app
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r1per
New Member
Posts: 2
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Post by r1per on Dec 31, 2017 12:53:31 GMT
Worked it out via Ffb_h_Eff_Constant function . Thread to close
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